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SoliniaOnline

16 Audio Reviews w/ Response

All 27 Reviews

I thought the production was very nice on this track. Very full and vibrant with a lot of good mixing. The part that bugs me is the generic sound of it all. It just doesn't have that unique melody or harmony to set it apart from any other cinematic boss music. I would love to hear a breakdown with some melodic yet dark tones. Something that you can think back to and remember easily. If your music just melds together in a game it ends up feeling stale. Otherwise good job.

SoundChris responds:

Thanks man - glad you liked it! Hm i think i know what you mean with "generic". But i think thats just the way the modern cinematic styles work. This here is quite similar to zimmers inception so i tried to check out also how this kind of style works. Usually i am more the late romantical inspired cinematic fan and adore goldsmith, williams and elfman. But its always a good idea to try out new things i guess :D

The thing with this track is that you face an enemy which cant be defeated in this encounter since he is overpowered and just crushes you. So the loop had to be quite short. To evolve a musical idea here would have become complicated i guess.

Thanks a lot for leaving your thoughts here!

Sounds pretty awesome. If you want even more of that sonic feel you gotta make that bass line at least 3 times more funky though. XD

MrtheNoronha responds:

I will try it on the next one, thanks :^)

Spent yesterday listening to your stuff

Didn't hear all of it, but from what I did, your stuff is great.

Calamaistr responds:

hey thanks!! its great to hear compliments like this :)
I just uploaded more of this little sub project and will upload an ending theme (thats already finished) tomorrow aswell wich is a simpler version of the 3rd track (hot air balloon village)

Very Zelda-y

Reminds me a ton of something you might hear in a Zelda Oracles game. And No matter what the collective idiot that is newgrounds votes your stuff, remember that it IS good.

Calamaistr responds:

thank you :)

You're Good

Very Good...Can I ask how you went about composing this and how long it took?

OrphenFire responds:

I start by writing a melody, then I write some filler background strings/brass. Then I do it again with a new melody that makes sense with the first one, and alternate the two. I may add a third main melody and variate between all of them at different intervals and changing little dynamics. Once again, the last thing I add is the percussion. After I'm done, I have one movement. Then, I get to work on the second movement which will usually be in the same key but be an entirely different mode/theme. Sometimes I'll add an allusion to the motif from the first movement. The third movement is usually a rework of the first movement, and the end of the second transitions in to the third. It's an ABA method of classical composition.

Sometimes I finish one movement in about an hour, sometimes it takes several hours. Usually after I finish one, I take a break for a day or two and then work on the next movement. Total work time is typically 5-8 hours over the course of 3 or 4 days. However, sometimes I can take weeks or even months to finish something, but that's unusual. I have a couple of symphonies for which I written one movement almost a year ago, and still haven't worked on the next part lol.

It was pretty bad...

And here is why: First off the voice you used sounded like you're normal voice, which is not necessarily a problem, but you might want to change it a bit to make it fit the/a scene better. In addition, the tone of your voice, along with the dialogue sounded very fake. The thing with any acting including voice acting is you really got to sound emotional. You sounded like someone pretending to be attack by a zombie, not somebody actually being attacked. My recommendation is to watch some zombie movies and really listen to the tones and inflections in the voices of the characters, and then try and emulate them.

McDugals responds:

ok i think i see what you mean thanks for the advice

Hey..

Is this "I Will Survive" inspired?

larrylarrybb responds:

No, but listening to it now there is a part that sounds sort of similar.

That's not...

Minish Cap, that's Ocarina of Time's Credit Music. Still pretty nice though. :)

JosephAS1 responds:

no way I based the melody of "Zelda" Lullaby" from "The Minish Cap" :3

Nice, but...

At 0:45 with the low notes it gets a little dissonant sounding.

fyat66 responds:

ya im still new to z3ta so its gonna sound silly at times
but if you want me to try more ill do it and make a whole song

Pretty Nice.

But don't think I missed the little lord of the rings riff ya threw in there at 0:18 and 1:30 XD

pumodi responds:

I didn't even notice until you mentioned it haha. Good ear my friend. :)

Hello, my name is Kyle Condon, and I created this Newgrounds page to showcase my work and receive feedback on it. If you'd like to contact me, maybe in order to have me compose something for your project just PM me or email me at kylepcondon@gmail.co m

Kyle Condon @SoliniaOnline

Age 32, Male

ACT Technician

College of DuPage

Warrenville, IL

Joined on 7/14/10

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